ProQuest method study / 2013–2017 · ProQuest period
PROQUEST / RESEARCH ROLEPLAY
A one-off team exercise that made the activities and constraints of academic research tangible through roleplay, LEGO, paper maps, and improvised workflows.

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Worked with a ProQuest team to roleplay the different activities, actors, tools, and decisions that academic research demands, turning an abstract ecosystem into a shared physical model.
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